![]() Romeo and Juliet involved giving cadava berries to an apothecary. Doric's Quest involved giving copper, tin, clay, and iron ore to a dwarf. ![]() Sheep Shearer involved you giving 20 balls of wool to a farmer. But at their roots they were the most simplest of quests.Ĭook's Assistant involved you giving egg, flour, and milk to a cook. The years have seen many overhauls and updates to these quests callbacks, reworkings, and even entire substitutions. These are some of the most classic of quests the game's got. Cook's Assistant, Sheep Shearer, Doric's Quest, and Romeo and Juliet. Let's go back to the days of Runescape Classic and the original few quests. I've been playing the game for 20 years, and I've watched the company grow from a simple Java-based garage-built game to an entire company that can afford their employees daily fresh fruit and health care. It's not just the advancement of events and the game world, but also that of the storytelling capabilities of the folks at Jagex. I need to make myself properly tangible! One sec while I get myself properly geared up.Īs a guy who's properly and legitimately earned his MASTER Quest Cape, I'm going to talk about the 20 year evolution of quests in Runescape! Because yup, the quests of Runescape have an evolutionary process beyond their story. ![]() I can't talk about quests looking like this. A world that is full of quests! And man, do I have stories to tell about the stories in this story-based game!Īs a guy who's done all the quests and gotten my Quest Cape, the majority of them done the day of release, I will. That's 20 years of quests and lore and development and immersion into a vast populated game world.
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